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PreRip is a free option on select CD's displaying the PreRip icon. This option allows you to download the MP3 version of that CD immediately after your purchase. The physical CD will still be shipped to you. If you agree to accept your PreRip MP3s, please be aware that the corresponding CD will be non-refundable and cannot be canceled from your order. This protects us against customers taking the free MP3 and then canceling the CD. PreRip availability may change at any time, so we recommend that you download as soon as possible.

November 18, 2008 • Windows, OS X •: November 18, 2008 •: November 19, 2008 •: November 22, 2008 Mobile November 25, 2009 Xbox 360, PlayStation 3, Nintendo DS •: February 7, 2010 •: February 10, 2010 •: February 18, 2010 Wii •: May 5, 2010 •: May 7, 2010 •: May 22, 2010 Nintendo 3DS •: June 28, 2011 •: June 29, 2011 Mode(s) The Sims 3 is the third major title in the video game developed by () and published. It is the to the,. It was first announced that it was in development for and in November 2006, and later announced for and. It was first released on November 18, 2008 simultaneously for OS X and Microsoft Windows – both versions on the same disc. Smartphone versions were also released on November 25, 2009.

Consoles versions were released for PlayStation 3,, and in February 2010 and a 3 month later for the Wii. The version was made available on the on November 4, 2010. A version, released on June 2011, was one of its launch titles.

The Sims 3 was a commercial success, selling 1.4 million copies in its first week. Critics issued mostly positive reviews, with a 86/100 score from aggregator. The game has sold over ten million copies worldwide since its 2009 release, making it one of the. Mail List King Pro. The last of eleven expansion packs,, was released in October 2013. A sequel,, was released in November 2014. This section needs additional citations for. Unsourced material may be challenged and removed.

(January 2014) () () The Sims 3 is built upon the same concept as its predecessors. Players control their own Sims' activities and relationships in a manner similar to real life. The game play is open-ended and does not have a defined goal. Challenges occur randomly based on aspects of each Sim's lifestyle, such as relationships, skills and job.

Career opportunities such as working overtime or completing special tasks can yield a pay raise, cash bonus, or relationship boost. Skill opportunities are requests by neighbors or community members for Sims to solve problems using their acquired skills for cash or relationship rewards. If the opportunity is connected to a Sim's school, the reward may be increased school performance. The new reward system Wishes replaces the Wants And Fears system in its predecessor.

Fulfilling a Sim's wish contributes to the Sim's Lifetime Happiness score, allowing players to purchase lifetime rewards for the cost of those Lifetime Happiness points. The game includes an optional feature called 'Story Progression' which allows all Sims in the neighborhood to autonomously continue free will without the player ever controlling those sims. Sims live for a set duration of time that is adjustable by the player and advance through several life stages (baby, toddler, child, teen, young adult, adult, and elder). Sims can die of or they can die prematurely from causes such as fire, starvation, drowning, electrocution. Further causes of death were added in the games expansion packs. Create a Sim [ ] The Sims 3 introduces many more character customization options than its predecessor. The player has a larger selection of body types for Sims as muscle and body weight sliders have been introduced.